Survival Stats - Time to Die
The free to use "SuperCharacterController" asset comes with tick down survival stats. What I've done here is link them together with assets in the game so you can replenish food, water, and health through collectables. If your food or water levels get to zero then your start losing health and if your health gets to zero then it transitions to the game over scene.
I've created a scriptable object to hold values for food, water, and health. I can create a number of these to represent both positive and negative food/water/health items in the world - for example edible mushrooms and poisonous mushrooms...
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The Slightly Puzzling Island of Limited Horror
So much horror! - after playing it once you won't want to come back.
Status | In development |
Author | MrD |
Genre | Adventure, Survival |
Tags | Horror, Open World |
More posts
- Deadline Hit - With Something At LeastNov 01, 2022
- It's The Final CountdownOct 31, 2022
- Deadline Looms - Panic Levels RiseOct 26, 2022
- Day Night CycleSep 22, 2022
- First In Game FootageSep 05, 2022
- Project Launch PartySep 05, 2022
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